1. Core Components
  2. Fog

Core Components

Fog

A <Fog> adds itself to the scene directly. The placement in the hierarchy is therefore unimportant as long as it's inside the <Canvas> component.

Import

Source

GitHub View Source Code

Example

<script>
  import { Fog } from 'threlte'
</script>

<Fog color={'#dddddd'} />

Properties

// optional
color: THREE.ColorRepresentation = 0xffffff
near: number | undefined = undefined
far: number | undefined = undefined

Bindings

fog: THREE.Fog

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