Extras
Edges
Abstracts THREE.EdgesGeometry
. This component automatically pulls the geometry from its parent.
Edges are displayed when the angle between two faces exceeds the angle defined by the property threshold
.
Model: Battle Damaged Sci-fi Helmet by theblueturtle_
Example
<script lang="ts">
import { BoxBufferGeometry, MeshBasicMaterial } from 'three'
import { Mesh } from 'threlte'
import { Edges } from 'threlte/extras'
</script>
<Mesh geometry={new BoxBufferGeometry(1, 1, 1)} material={new MeshBasicMaterial()}>
<Edges color="black" />
</Mesh>
Properties
// optional
color: THREE.ColorRepresentation | undefined = undefined
material: THREE.Material | THREE.Material[] | undefined = undefined
threshold: number | undefined = undefined
position: Position | undefined = undefined
scale: Scale | undefined = undefined
rotation: Rotation | undefined = undefined
lookAt: LookAt | undefined = undefined
viewportAware: boolean = false
castShadow: boolean | undefined = undefined
receiveShadow: boolean | undefined = undefined
frustumCulled: boolean | undefined = undefined
renderOrder: number | undefined = undefined
visible: boolean | undefined = undefined
interactive: boolean = false
ignorePointer: boolean = false
Bindings
inViewport: boolean
Events
viewportenter: undefined
viewportleave: undefined
click: CustomEvent<ThreltePointerEvent>
contextmenu: CustomEvent<ThreltePointerEvent>
pointerup: CustomEvent<ThreltePointerEvent>
pointerdown: CustomEvent<ThreltePointerEvent>
pointerenter: CustomEvent<ThreltePointerEvent>
pointerleave: CustomEvent<ThreltePointerEvent>
pointermove: CustomEvent<ThreltePointerEvent>